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UDK - mesh lightmap problem (yes another lightmap thread :( )

polycounter lvl 6
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S@murai polycounter lvl 6
Hello!

I thought I knew how to make good UV's for lightmapping. I was terribly wrong.
I've created this simple celling lamp model. It baked quite well. Lightmap on the other hand look awful.
UV isands have 4px space between them. All islands are pixel snaped. UV's created with Blender.
Please help me!

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