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normal issue

polycounter lvl 5
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allknighter polycounter lvl 5
hey all,
im having a serious normal issue. It cuts by the mouth, and i cant make the normalmap smarter, as the zbrush uvmaster is fucking up, and i have way too much details to lose.
heres the
result:
293x5w1.png

the normal map:
xkarakter_normals.png

Is there anyone who can make any sense of this?
thanks:)

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