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[UE4 and Quixel Suite] Philips Control Box

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The following set of images are from a few weeks ago in class where we held a test called "Iron Student." We were given a folder full of concept images and we had to pick one. We then took our chosen concept or reference image and created a fully textured, game-ready prop. We had four hours to complete the prop. We submitted whatever we had completed at the end of class, and then we are given a week to fix or finish it.


This is the original photo reference I chose:
FairbanksIronStudent01_ChosenProp_FM92_VHF_DashMounted_ScottishOfficeVotingSystem_zps742d73cd.jpg

This is the hi-poly version I modeled in 3ds Max. Rendered with Mental Ray:
Fairbanks_IronStudent_TempShots_BackComplete_002_EDIT_001_zpsad8e3eb7.jpg

Final renders out of Quixel Suite and Unreal Engine 4:
ChrisFairbanks_IronStudent01_FinalShot_007_zps81e194c6.jpg
ChrisFairbanks_IronStudent01_FinalShot_006_zpsd88f1af8.jpg
ChrisFairbanks_IronStudent01_FinalShot_004_zpsbb22f24d.jpg
ChrisFairbanks_IronStudent01_FinalShot_002_zpsb82bdfc3.jpg
ChrisFairbanks_IronStudent01_FinalShot_005_zps434a5c84.jpg
ChrisFairbanks_IronStudent01_FinalShot_003_zpsacbe8a56.jpg
ChrisFairbanks_IronStudent01_FinalShot_001_zps002fa0f9.jpg
ChrisFairbanks_IronStudent01_FinalShot_UE4_001_zpsd1b5df4a.jpg
ChrisFairbanks_IronStudent01_FinalShot_UE4_002_zps1f1724ea.jpg

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