Home 3D Art Showcase & Critiques

[CE3] Cathedral WIP

polycounter lvl 13
Offline / Send Message
hostilis polycounter lvl 13
Image heavy - Sorry

Hi guys,

I've been finishing this environment bit by bit and it is time to show it to get feedback/crits.

I did this environment because I feel my portfolio is lacking of good looking/high detailed models. My main purpose is to show my modeling skills.

The lighting is done but I'm willing to modify it base on the feedback. The atmosphere I'm going to is a little surreal afternoon kinda close to dark souls anor londo level but a little desaturated. btw my main reference is the Reims Gothic Cathedral

No diffuse textures yet all of it are just AO and normal maps atm except the stained glasses. I'm planning to learn and use substance designer 4 to texture this.

shots inside CE3:

CoS_WIP_1.jpg
CoS_WIP_2.jpg
CoS_WIP_3.jpg
CoS_WIP_4.jpg
CoS_WIP_5.jpg
CoS_WIP_6.jpg
CoS_WIP_7.jpg
CoS_WIP_8.jpg
CoS_WIP_9.jpg
CoS_WIP_10.jpg
CoS_WIP_11.jpg
CoS_WIP_12.jpg
CoS_WIP_13.jpg
CoS_WIP_14.jpg
CoS_WIP_anm.gif

feedback/crits are welcome!
Thanks.

Replies

Sign In or Register to comment.