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Class Environment Project

WIP. Worn down victorian house. 2 Weeks left to complete..

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  • StrangerDanger
    Looks pretty good. would recommend adding a normal map to the wood textures
  • Abdullah
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    always stay away from reference pictures with shadow info in them. e.g. your window.

    looking nice overall. keep it up.
  • Avix
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    Messed with vert painting on my brick to test it out and its awesome. Will definitely be taking advantage of that.

    Next step is doing normals passes on most stuff while fixing the textures and making stuff pop.

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  • Avix
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    Need to improve by Sat. -

    Redo terrain based on Michelle's paintover (below)
    Steps (more geo for wear)
    Columns (more geo)
    Bricks (fix what fucked up)
    Add more layers for vertex painting.
    Model/texture ladder and other things
    Make ropes look like ropes and cables look like cables

    I need to make love to my modular pieces some more. There are a few missing modular pieces below but most of it is there. Will add them tomorrow.
    Going to have another post of fixes by Sat.

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    Paintover -
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    Current Scene -
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  • Avix
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    Getting it to where I want it. More polish and assets to come.

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  • Avix
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    I got better resolution on the props I feel were lacking. I went through all of my pieces and rounded them out even more. I have vert painting in UE4 on the pieces that show tiling. I will show another screenshot of them within UE4. Right now these are from Max.
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  • Avix
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    I fixed some of the pieces you told me to. I redid the brick and gave it subtle geo without harsh angles. It did look like complete shit before. I got a higher resolution texture for the grayish wood and rounded the edges some more as well. Fixed the dark wood pieces by pushing the woods planks out more and adding some more chamfers. Hope this is looking better.

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