Some Art I did for the Amazing WildStar developed by Carbine Studios and Produced by NC-Soft
http://www.wildstar-online.com/en/#page1http://www.carbinestudios.com/en/http://us.ncsoft.com/en/![737_max.jpg](http://s.cghub.com/files/Image/832001-833000/832289/737_max.jpg)
Responsible for Texture Variances
![847_max.jpg](http://s.cghub.com/files/Image/832001-833000/832287/847_max.jpg)
Responsible for Texture Variances
![190_max.jpg](http://s.cghub.com/files/Image/832001-833000/832285/190_max.jpg)
Responsible for modeling, UVs, and textures
![169_max.jpg](http://s.cghub.com/files/Image/832001-833000/832281/169_max.jpg)
Responsible for modeling, UVs, and textures
![036_max.jpg](http://s.cghub.com/files/Image/832001-833000/832279/036_max.jpg)
Responsible for modeling, UVs, and textures
![287_max.jpg](http://s.cghub.com/files/Image/832001-833000/832275/287_max.jpg)
Responsible for Textures
![441_max.jpg](http://s.cghub.com/files/Image/832001-833000/832263/441_max.jpg)
Responsible for modeling, UVing with pre-existent textures
![643_max.jpg](http://s.cghub.com/files/Image/832001-833000/832273/643_max.jpg)
Responsible for Texture Variances
![207_max.jpg](http://s.cghub.com/files/Image/832001-833000/832271/207_max.jpg)
Responsible for Texture Variances
![160_max.jpg](http://s.cghub.com/files/Image/832001-833000/832269/160_max.jpg)
Responsible for Texture Variances
![567_max.jpg](http://s.cghub.com/files/Image/832001-833000/832267/567_max.jpg)
Responsible for Creature color variances
![826_max.jpg](http://s.cghub.com/files/Image/832001-833000/832265/826_max.jpg)
Responsible for Creature color variances
Replies
How many used a high poly for a base?
Feckin ace
Congratz !
And thanks to Carbine Artists!
Creatures Original models: Carbine Character team
Swords Original Models: Stephan Williams
I wish I would of got in the beta so I could run around and drool.. the wait continues.
More!
http://kotaku.com/space-guns-come-get-your-space-guns-1536610839