Hey guys I just wanted to show what I've been working on for school. I'm in a class that is focused on learning and implementing different types of modular workflows for consistency and efficiency in design. I constructed a foliage kit and a terrain blending shader that was used to build this scene.
I am interested in comments/critiques/methods to help it improve. Thanks
I feel I should give credit to Damian Lazarski and his foliage tutorials, as they really provided the base of knowledge for me to get started on making foliage.