hi all, im looking for some critique about my recent project, "bad guy". This is some kind of a art test for myself. So this is just a sculpt and most of additional items modeled. I would like to hear some feedback about overal proportions, what looks good and what looks bad etc etc before i move to retopo and textures. Everything for a time being was made in blender based on this concept
http://www.aeyol.de/portfolio/wp-content/uploads/2013/08/dsa_demonicon_bad_guys.jpg
face

regards, riceart
Replies
You sculpted all of this in Blender?
textures
regards
recent update
low poly chain mail finished, i started refining how quilted armor will look, still lot of work
5 part speed modeling/texturing tut. Hand painted textures made entirely in blender's texture paint mode. Based on concept by Tamara Bakhlycheva aka FirstKeeper
http://firstkeeper.deviantart.com/
http://firstkeeper.deviantart.com/art/Weapons-concept-04-284014517
Took me about 3h. 2x speed
TUTORIAL LINK
[ame="
Nice work.