Hello everyone, I'm new around here, still trying to improve my 3D modelling skills. So here is my current little project.
I've started work on this piece of concept art,
I'm trying to keep it simple and by doing so, lowering the polycount a bit. So here is my first block out with the high res model next to it. I plan to get a lot of details around the box in later on with Ndo.
I do plan to eventually model the alien and get that in there too, but lets get the box out the way first.
Replies
...and my UV map
Because if you texture it like this it will not work.
[ame="http://www.youtube.com/watch?v=2H2TyUot6qU"]Dead Space 3 - (Walkthrough Part 14) Chapter 15 - YouTube[/ame] It all comes togethor at about 3:00
found the artist here: http://cghub.com/images/view/423613/
can be seen here also: [ame="http://www.youtube.com/watch?v=Xs172Qnwv-I"]Dead Space 3 DEMO - MAIN MENU - YouTube[/ame]
Should always list the artist's name if your going to use their concept...