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Using the spin tool in Blender 3d/ Reversed faces?

polycounter lvl 9
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Ladytron polycounter lvl 9
I used the spin tool in blender 3d. I did everything right but the problem is after the spin some of the faces (or normals?) are facing the opposite direction of each other. Why does this happen? I want them to face the correct way... which is outward not inward, because then the faces are hidden, and that's not good. How do I fix this?


Thank you in advance!

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