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"Random" wind when multiple meshes combined [UDK]

polycounter lvl 9
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CarlCraft polycounter lvl 9
Hey, back with more tree questions!

So I've got some wind set up for my trees material in UDK which works just fine. The problems I have is that I will eventually combine all the trees and foliage, and have them use the same material, to basically minimize amount of drawcalls.
This will make all the trees act as one and they will all sway in synch, which doesn't look rather natural.

Is there any way to get the trees to still sway individually, or atleast mask the wind in the material? I've tried with some basic Lerping, but to no prevail.

Thanks

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