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XanthV - Sketchbook

polycounter lvl 7
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XanthV polycounter lvl 7
I'm going to post all my stuff here, looking for critiques, thanks.
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  • billymcguffin
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    billymcguffin polycounter lvl 11
    On the wood of the barrel the spec shouldn't be brown. Having the spec the same color as the diffuse will cause the material to look like a metal.
  • JacqueChoi
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    JacqueChoi polycounter
    Good overall forms, and materials/textures. I personally find the brown spec subtle enough to work as 'varnish'.


    I think the Dinosaur could maybe use an upgrade on lighting/presentation. Also the diffuse might be a touch too saturated (personal taste).

    Overall good folio, needs a bit more content though.
  • XanthV
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    XanthV polycounter lvl 7
    I'm working on this chainsaw. Its based on this husqvarna I have out in the shed.
    Here's what the HP looks like:
    chainsawHP_01_zpsd03c16cf.jpg
    And the LP:
    ChainsawLP_01_zps081d74dd.jpg
    ChainsawLP_02_zpse17c0c19.jpg

    Right now it's at ~ 10400 tris. I'm making it as if it could used in an FPS.
    Not sure what to do about the chain in the LP. Any ideas?
  • Javibcln
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    Javibcln polycounter lvl 8
    Great stuff here man! The only thing I can see is the spec maps, the wood one should be a kind of light blue (the one you get from inverting the wood colour playing with the brihghtness) and the fire hydrant should be having a lighter red (you will see how much when you do it) as the paint you are using is red. But thats just things that will make this look perfect ;)
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