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Proxy creation for Trees

I am creating a Tree asset for CryEngine and having some problems with the proxy. It`s only going to be on the trunk, i have 3 lod`s on my tree but when i am trying to export the tree without the proxy it seem to work but with the proxy the lod`s are getting deleted in CE3 and my material is then only my Trunk material not the leaves etc. so my whole tree has a Trunk material to it. This do not happen when i don`t have the proxy.

What i did:

1# Creating Lod`s for the tree (3 Lod`s).
2# Making proxy, ( only for trunk).
- Making a box, then adjusting it to my trunk so it fits perfect.
- Renaming it 'proxy'
- Adding extra channel to the material, naming it proxy.
- setting it to 'Physical proxy (no Draw)'
3# In Schematic veiw attaching the proxy to my object
4# Exporting object.
5# My Lod`s dissappears and and the problems comes.

What am i doing wrong ?

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