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Tileset for an level editor

polycounter lvl 9
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BI0H0G polycounter lvl 9
So i doing modeling and texturing for a sci-fi corridor tileset and im trying to do it, so one idea is to make all in the same texture like a 1024x1024 texture but the floor and wall are 512x512 is that a good way to do it? a few thing, everything will be on a top down level view so no roof

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