I open a character basic of final fantasy . I use UV unwrap and see size of Bitmat 1024x512 and texture same . I check it with checker and see it .
![image.jpg](http://s2.postimg.org/xoe9etunt/image.jpg)
![image.jpg](http://s11.postimg.org/u7an9dub7/image.jpg)
I think it will good for painting texture so i try create a Box , and make it same character UV. But i have Problem with scale of UV . I dont know How create it same UV of character ?
Sry my English :
![image.jpg](http://s13.postimg.org/4nnsri7pz/image.jpg)
![image.jpg](http://s12.postimg.org/5v6ij8bd9/image.jpg)
this is texture example :
![123.jpg](http://s22.postimg.org/e3pul7o6p/123.jpg)
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Please make a video help me do it