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Maya Parenting object problem...

polycounter lvl 13
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funkbro polycounter lvl 13
I'm having a problem in Maya.

I have a character with a floating hand and a Shoulder>Elbow>Wrist joint hierarchy coming from the body.

Problem is, when I try to parent the hand to the shoulder the hand goes flying off somewhere.

It worked fine earlier but I've done something and now it's naff.

I've been trying to solve it for an hour or so, but no luck... :poly141:

Any ideas?

Here's a screen grab just for reference:

Rig%20problem.JPG

Cheers

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