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need advice about this castle level WIP

TactMasterZero
polycounter lvl 17
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TactMasterZero polycounter lvl 17
hey dudes, (and dudettes?)

i'm making this portfolio piece of Neuschwanstein and the surrounding vista with the goal of being as accurate and complete as possible. the finished scene is gonna be large so i'm looking for ways to reduce the polys in the castle piece. I know there are things that can be turned into instanced modules, (windows, doors, trim, stairs, halfed symmetrical stuff??..) but I haven't done any of that yet. i'm just now trying to get my head around how best to optimize it.

i'm contemplating the windows at the moment. can the windows be made into decals that have a displacement applied that gives the illusion of cutting into the surrounding wall?

I guess i'm just looking for ideas...

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