Hi guys, im switching from maya to 3dsmax and i have a question is there a way to make the new primitives to come with a default material assigned? (like in maya default lambert i mean) Because i dont like that wireframe and object are displayed with the same color... confuses me! Thank you in advance

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callbacks.addScript #nodeCreated \ "( \ local obj = callbacks.notificationParam(); \ if isKindOf obj GeometryClass AND obj == objects[objects.count] do \ ( \ obj.material = standardMaterial diffuse:gray; \ assignNewName obj.material; \ ) \ )" \ id:#defaultMaterialBut, there is the same thing but for the "enable in vieport" of the spline?? :poly142: