Hello thar folks. I've had a pretty weak hard surface workflow an wanted to improve so I chose to do a Charlton Automatic Rifle. These are actually full auto conversions of bolt action Lee-Enfield and Lee Metford rifles intended to be serviced by New Zealand in their defense during WWII, hence their funny shapes and relative complexity.
So far I've gotten through the bakes.
LP (16k tris, currently at non-reduced 4096 maps). The mesh was fully built for animation, so all movable parts can move. This was also built as a 1st person weapon, but in a game where the player is likely to see it from many angles as they reload, extend the bipod, clear jams, etc.:
Pretty new to guns and gun modeling, so comments are much appreciated. Now to work on the texture...
Edit: Should mention, so far this is Blender, xNormal, and Marmoset.