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Dota2 models don't compile

EDIT: It works now, somehow the lod0 version of the model had some strange reason lost its skinning information, which was the reason why it didn't work. :)

So I have made a model to Dota2 workshop, with lod0 and lod1 versions and textures, that I tried to submit to the workshop. All the textures are compiling fine, but the models compile only partly. For some reason the MDL- compilation fails.
I'm using Blender 3D, and I have checked that the polygon numbers are right. The rotation and scale are 0, as in the original one. I have also adjusted my antivirus program and added the exceptions there, so it shouldn't be the problem. I just don't know why the compilation doesn't work.

I tried with both .smd and .fbx, with only a slight change in the error message. The messages (only the problem parts) are as follows:

fbx:
Compiling DMX: models\items\windrunner\0x065049c3\windrunner back\Windrunner Back_lod1.dmx
- Compilation successful.
Compiling QC: models\items\windrunner\0x065049c3\windrunner back\Windrunner Back.qc
- Compilation successful.
Compiling MDL: models\items\windrunner\0x065049c3\windrunner back\Windrunner Back.mdl
CTargetMDL::Compile Failed - c:\program files (x86)\steam\steamapps\common\dota 2 beta\dota\models\items\windrunner\0x065049c3\windrunner back\Windrunner Back.mdl
WARNING: CTargetZIP::Compile - Target 1 Compile Failed

smd:

Compiling DMX: models\items\windrunner\0x065049c3\windrunner back\Windrunner Back_lod1.dmx
- Compilation successful.
Compiling QC: models\items\windrunner\0x065049c3\windrunner back\Windrunner Back.qc
- Compilation successful.
Compiling MDL: models\items\windrunner\0x065049c3\windrunner back\Windrunner Back.mdl
CTargetMDL::Compile Failed - c:\program files (x86)\steam\steamapps\common\dota 2 beta\dota\models\items\windrunner\0x065049c3\windrunner back\Windrunner Back.mdl
WARNING: CTargetZIP::Compile - Target 2 Compile Failed

Sorry for the smilies, don't know how to disable them.

Replies

  • tharan
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    Hey guys i need some help !


    I am trying to compile my item from the tool and there's like a problem

    erreur.jpg



    i have export my .smd file from 3ds max

    i have save my tga file with photoshop


    Should i place my item and maps files in a special folder ?

    ty
  • oxhid3
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    oxhid3 polycounter lvl 4
    Hello,

    I wouldn't even where to start a new POST here, so I ask here.---

    I used to publish new items for dota2, (sven, slark, silencer) and all went OK,
    after the latest update (the 2nd of march) I cannot even test my models, not even the ones that worked just fine before...

    what is it all about?

    I get some CTarget.mdl error (failed do compile)...

    why is that?
    what happend with the latest update of dota2?

    no one seems to respond on this,
    I even asked valve (on official web page) a bunch of addresses, and nothing...

    pls help,

    or is it a way to get rid of people that try submitting items?


    thanx a lot
  • Radiocity
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    Bump

    Got same as oxhid3 and DigitalCrest
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