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3d Max UVW modifier better Snap to grid?

interpolator
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maxivz interpolator
Hello guys,i have been trying to match the grid in max uvw to the grid i have setted up in photoshop.
As the 3D max grid goes from 0 to 1 and i had it setted up to 32 in photoshop i thought about using this equation for finding the right value:
1024 32
1 x
So x is 0.03125, and here comes the problem. In max grid settings i can only use 3 decimals after 0, so it just works for 0.031
Do you know a way to increase the number of decimals you can use for the grid or a script for a better grid in 3D max?

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