Hey guys, I have spent a good chunk of time looking for a remedy to my issue but I am having a hard time finding an answer relating to my situation.
I have a monitor model, and the material contains various text and symbol animations (panners, rotators). I have a specific block of text that I have panning vertically, but I want that block of text to repeat constantly over and over.
The issue I am having is there is a delay with the panning and I am not getting the effect I want. I can obviously turn the pan speed up but that just looks ridiculous and defeats the purpose of what I want.
Any help or a point in the right direction would be greatly appreciated. Thanks!
Replies
Generally, UDK's pan function should be repeating without delay automatically over the time you define, but I'm not sure I understand what is giving your the problem.
I'm guessing your text around the borders has some space left, which could be the issues with the pan delay maybe?
The text I want to scroll continuously is in the blue channel. Hope this is enough to give you a more detailed view of what I am trying to achieve.
[ame="http://www.youtube.com/watch?v=LnEVWK87MBg"]Here[/ame] is an example of Snefer's screen material. I want my text to scroll continuosly like his.
Another way is to copy and paste the same text several times vertically and do that instead.
::UPDATE::
So I just copied and pasted the text vertically over the whole texture as you sad and that fixed my problem. Thanks again, Ace!