guys, im having this strange uv problem when i import zbrush model from zbrush to max as an obj. the UVs are kind of 'exploded' that they have per face seams. I used both uvmaster inside zbrush and importing the lowest level to max and unwrapping there and reimporting it to zbrush tool. but neither work.
![:( :(](https://polycount.com/plugins/emojiextender/emoji/twitter/frown.png)
any ideas on this issue?
![Capture-5_zpsd8625e84.jpg](http://i1049.photobucket.com/albums/s389/imagesbin/Capture-5_zpsd8625e84.jpg)
![Capture_2_zps431f412f.jpg](http://i1049.photobucket.com/albums/s389/imagesbin/Capture_2_zps431f412f.jpg)
Replies
and sorry i posted in the wrong section.
thanks a lot both of you.