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My first ever model (Dota 2 Drow bow)

Hi all, after weeks of trial and error, and countless nights learning how to 3d model, uv mapping and applying textures. I finally finished my first ever model for Dota 2, it's a bow for Drow. I literally have started over 10 times before I finish modelling, uv mapping, normal mapping, texturing and importing without some kind of error in the way. Anyway here's the final product.

idk how to post pics so here's the link

http://steamcommunity.com/sharedfiles/filedetails/?id=109510781

Any suggestions for improvement will be nice

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