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Assassin creed III deep snow tech ...

polycounter lvl 14
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NAIMA polycounter lvl 14
Hello I was wondering if anyone knows how is done assassin creedi III Deep snow , where you see the player advance slowly according to the snow deepness , leave a track and deform the surface on the passage ... Is not a simple decal texture as the shape seems to be interactively deformed by the passage of the player and npcs...

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