Home Digital Sketchbooks

xiaowantou's Game asset

Hello Everyone:poly142:

I start learning Maya and Zbrush recently, and my dream job is working as modeler or texture artist in video game industry. As everyone else, I present my work here and welcome any comments and suggestions. Great thanks to you all!

This sketch book will update as quick as I could. As I am in the middle of completing my portfolio, I will present as many work in process/ finished assets as I could.

Again I am always here with willing to learn from your guys, so any comments/ critiques are welcome!

Here are my basic tools :
Maya for low-poly modeling
Zbrush for detail sculpting (I am a regular GoZ user XD)
Crazy bump sometimes save my time from baking patterns
Unity is the engine I am going to present my environment or assets.


Well, The first post I am going to present is inspired by my favorite online game World of warcraft.

I made the Rune blade based on this concept art which I found from blizzard game website.

The concept of this weapon is simple, be demonic, infecting, a mysterious frozen power is hidden inside the weapon. the shape may be changed because it is poisoned by the dark power.

AruNyB-CMAA-so2.jpg:large

Replies

Sign In or Register to comment.