Hey guys,
I posted here a while back, but am using a new account instead for professional use. I'm currently making a scene using pieces that I've done for XstreamTech, on an indie game project. The scene I'm going for is a Sci-Fi theme, in a hall-type environment, with a gate at each end. I'd like to get some feedback from you guys if it's going in the right direction, or if there are things I should probably fix.
Here's the rough initial layout I had in Maya:
![mayaBlockout_agarcellano.JPG](http://4.bp.blogspot.com/-nMGsmV-8_MQ/UEI6AmIzlgI/AAAAAAAAApo/cOvRUHrAQOo/s1600/mayaBlockout_agarcellano.JPG)
Here's the layout in UDK with a couple of changes:
![SciFi_Level_angle1_agarcellano.png](http://3.bp.blogspot.com/-otqa4QQAF7E/UEU6LLV3qfI/AAAAAAAAAso/FiAaFDWui4M/s1600/SciFi_Level_angle1_agarcellano.png)
![SciFi_Level_angle2_agarcellano.png](http://4.bp.blogspot.com/-0CrebkygE3c/UEU6ax_sjuI/AAAAAAAAAsw/694SqgKkTTQ/s1600/SciFi_Level_angle2_agarcellano.png)
![SciFi_Level_angle3_agarcellano.png](http://2.bp.blogspot.com/-6cr4JW2j1HQ/UEU6qZcf3qI/AAAAAAAAAs4/ljCH-B2-aIY/s1600/SciFi_Level_angle3_agarcellano.png)
![SciFi_Level_angle4_agarcellano.png](http://1.bp.blogspot.com/-V1rtiA1pJyo/UEU65Nt_KcI/AAAAAAAAAtA/daj8nVQmulE/s1600/SciFi_Level_angle4_agarcellano.png)
![SciFi_Level_angle5_agarcellano.png](http://2.bp.blogspot.com/-iBcnwHXoWVU/UEU7F15xdfI/AAAAAAAAAtI/8mNPGuxqXZc/s1600/SciFi_Level_angle5_agarcellano.png)
Comments and criticism are welcome.
Thanks
-Anthony
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