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Lost on this model layout

polycounter lvl 11
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Toast polycounter lvl 11
Hi there,

I'm trying to create this in Maya:


floral-natural-trubridge.jpg

But am really stuck on the model layout before I apply the two bend deformers. It's obviously one piece repeated, but does anyone know the pattern to work successfully?

izwrW.jpg

Whatever pattern I chose before bending I ended up with distorted parts and pinched polars.

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  • Lamoot
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    Lamoot polycounter lvl 7
    It's a regular Dodecahedron, a spherical shape made from 5-sided faces and you already have your 5-sided "face" done.
  • SpeCter
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    SpeCter polycounter lvl 14
    I would probably just texture it instead of modelling it.
  • Toast
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    Toast polycounter lvl 11
    Solved it,

    For anyone who might stumble upon this in the future,

    Maya has a Dodecahedron primitive.

    Simply create one, turn on face centers for this object then use the "Snap Together Tool with rotate on", then just simply align each piece onto the center of the object making sure to use instances.

    Then align rotate them all so they match and apply two bend deformers 90 degrees to each other and it should be perfect!

    Thanks Lamoot for the name of this shape, it would've been impossible for me otherwise.
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