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3DS Max 2012 window positions

polycounter
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Synaesthesia polycounter
Hello again!

I've got a question that's been bothering me for a while now. I'm using 3DSM 2012, x64, and I've noticed that I can't get the Unwrap UVW editor window to stay on my second monitor. If I close the stack on an object and reapply the Unwrap UVW modifier to it again, then open the window, it will open in what appears to be a "default position" which is almost on my second monitor but mostly inside of my first one.

It also appears to be forgetting simple things like having Preserve UVs checked if I collapse the stack. I imagine it's related somewhat. Does anyone have an idea of what would solve this beyond reinstalling?

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