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UE3 Mobile- Zombie Apocalypse‎ Environment

polycounter lvl 10
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ScottP polycounter lvl 10
Hey all,,

I just wanted to showcase my latest W.I.P Environment. It is for a Action Horror game for the mobile platform called 2013: Infected Wars (www.actionmobilegames.com) built using UE3.

The idea behind this map is that players must reach the mall and traverse the freeway along the way. Once near the mall, they realise that the area has been quarintined, and the survivors have turned the area into a slum city, with various shanty buildings they player must navigate through. Obviously, there attempts at a safe haven did not last long and now the entire area is overun by Flesh Eaters (zombies).

Keep in mind the extreme technical limitations faced when constructing this map. The general on screen draw call count is between 8-15 and only 3-4 textures where used to create the entire level. It runs at 40fps on a iPhone 4g and iPad 1.

Thanks for looking, feedback and crits appreciated.



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