Hi all, I am planning to make a short animation and it involves lot of large scale sky, clouds, landscape to show aircraft flying. I can do that with max easily with default tools. However this time i want to push my skill further and use some new tools and get more detail. I know VUE can do this for me but I am looking for alternate solutions at this point.
My primary softwares will be 3Ds Max, Photoshop and After Effects.
my goal is to get it as close to photoreal.
some reference
[ame="
https://www.youtube.com/watch?v=_wgyb1X4xZI"]Path of hate - YouTube[/ame]
[ame="
https://www.youtube.com/watch?v=mX9L8IuiwJA"]Sky Fighters - Into The Fire - YouTube[/ame]
Replies
http://wiki.polycount.com/CategoryEnvironmentModeling
Some resources for making skies here
http://wiki.polycount.com/CategoryEnvironmentSkies
We're kind of lacking info about dynamic skies, clouds you can fly through, etc. But you can find more info if you look around the UDK and CryEngine and Unity subforums.