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Zbrush Rotation issues!?!

I more recently got into modelling, still in the first....like few days... Anyways I wanted to try mudbox, didn't work out. (couldn't open the program!) So i looked for an alternative, Zbrush, which was amazing, something that was pretty simple! anyways yesterday I upgraded to the new 4r3. something I noticed was that everytime I used the brush on an area the rotational center would change to that poly. GRrr.... The previous version I was using didn't do this. Can I change it or what?

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