I'm currently trying to skin an alien death tentacle, and I dont know if I'm going about this the wrong way, but heres what I've done so far, followed by the problem I'm having:-
-Created the main body of the tentacle
-Unwrapped it
-Created a lethal "barb" which can be extended from the "mouth" of the tentacle (a seperate mesh)
-Unwrapped it
-Added a CAT system to the main tentacle consisting only of spine segments
-Added a single extra "bone" to the end of the spine, for weighting the barb!
-Added all of the CAT bones to the Skin mod of the tentacle model
-Added the single extra bone to the skin mod of the barb
-Started weighting the barb....Unable to change the weight of ANY verts on the barb! ("what the hell man!?")
I've tried a few things, but nothing seems to work. The weight is permanently stuck at 100%.
Any ideas what might be causing this?
Thanks
Edit: I may have figured it out... Could it be because the barb has only one bone assigned to it?
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