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TRION WORLDS SEEKING: Multiple Positions available

TRION WORLDS
www.TrionWorlds.com/careers



SEEKING: SENIOR CONCEPT ARTIST for our DEFIANCE, game


DEFIANCE™ is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter, with the persistence, scale, and customization of an MMO, while its TV counterpart exudes the scope, story, and drama of a classic sci-fi epic.

Being developed for the PC, Xbox 360® video game and entertainment system from Microsoft, and PlayStation®3 computer entertainment system, DEFIANCE unites the MMORPG and Shooter game genres across the most popular platforms.




Trion Worlds is looking for a SeniorConcept Artist who will assist in the production of artwork that illustrates game concepts and ideas, defining the artistic design, aesthetics, and function for various project elements. The successful candidate will be responsible for sketching, line art, and full painting design formats.



RESPONSIBLILITIES

  • Generate concept art digitally in order to communicate the artistic direction of environments pertaining to a game
  • Generate concept art at multiple levels: thumbnails, sketches, color comps, show pieces, loading screens, UI elements, diagrams, and visual representations
  • Meet production schedules and deadlines
  • Work closely with art team to develop concept artwork that defines the overall look and art style for the game
  • Work with art team to illustrate specific game elements and settings with regard to both their aesthetic qualities and functional needs
  • Actively participate in concept art and project meetings


REQUIREMENTS

  • 4+ years of industry experience as a Concept Artist
  • Experience working in the pre-production aspects of game development
  • Exceptional understanding of human and creature anatomy
  • Superior eye for light, value, composition, color, staging, and detail in environmental design
  • Experience with the creation/design for sets or environments
  • Ability to carry an idea from the conceptual phase to a finished illustration
  • A keen eye for shape, form, structure, and silhouette in regard to illustration and design
  • Strong traditional art background including lighting, shading, color theory, etc.
  • Strong Photoshop or Painter skills
  • Creative passion for video games
  • Excellent organization, communication, and interpersonalskills
  • Work/respond well under pressure
  • Ability to think critically and apply analytical skills in resolving complex issues
  • Demonstrated ability to work with a high degree of self-direction and motivation
  • Quick masteryof proprietary tools and development processes
  • Ability to take direction and criticism
  • Meet deadlines designated for team projects
  • Professionalism and the ability to function well within a team
  • BFA or equivalent experience


:thumbup: Please direct interest to: www.TrionWorlds.com/careers

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    SEEKING: SENIOR ENVIRONMENT ARTIST for our DEFIANCE, game



    DEFIANCE™ is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter, with the persistence, scale, and customization of an MMO, while its TV counterpart exudes the scope, story, and drama of a classic sci-fi epic.

    Being developed for the PC, Xbox 360® video game and entertainment system from Microsoft, and PlayStation®3 computer entertainment system, DEFIANCE unites the MMORPG and Shooter game genres across the most popular platforms.



    Trion Worlds is seeking exceptional and passionate Senior Environment Artists to build fantastic settings for our Syfy Action MMO. Environment Artists will work with the Art Director, Lead Environment Artist, and the design and engineering teams to help determine the style for our AAA-quality worlds.

    RESPONSIBILITIES

    • Work with the Lead Artist, Lead Environment Artist, Art Director, designers, programmers, and concept artists on design projects, from early concept stages to completion of assets
    • Work with Lead Environment Artist and designers to create final art for terrain, dungeons, and objects, optimizing assets to run at desirable frame-rate and fit within memory limitations
    • Communicate to leads when support is necessary to meet design goals
    • Carry out specified art style determined by the Art Director and Lead Environment Artist, working to accomplish visual consistency and quality within the game
    • Communicate any major problem areas, expectations, or desired modifications to the Lead Environment
    • Assist in the successful creation of the following assets, in accordance with approved concept art and within scheduled timeframes: environment models, UV mapping, lighting, and shader setups (including all applicable texture maps)
    • Ensure all assets are clean and organized within each file, file structure, and storage
    • Keep abreast of changes and improvements made to the game engine and production pipeline during development
    • Work with lead artists, technical artists, and tools programmers to create and augment environment workflow to increase production efficiency
    • Assist and mentor fellow environment artists in the following tasks: modeling, texturing, lighting, optimization, time management, art and design problems, technical issues, etc.

    REQUIREMENTS

    • Minimum 3 years industry experience in a related position; Minimum 2 titles shipped with credit in the role of environment artist
    • Portfolio or reel containing examples of the following: Traditional art samples showing a strong understanding of color theory and shape design; 3D modeling, texturing, and lighting, including examples of interior architecture, exterior architecture, organic environments, and prop objects
    • Excellent working knowledge of Maya and Photoshop.
    • Excellent working knowledge of the environment production pipeline, including: memory/poly/texture limitations, building collision, building streaming/loading levels, character, and level lighting, etc.
    • Working knowledge of game engines and artist tools
    • Strong work ethic and attention to detail
    • Excellent verbal and written communication skills
    • Art-related college degree: BA or BFA

    PLUSES

    • Experience with next-gen art asset creation pipelines
    • Experience with Zbrush or Mudbox
    • Knowledge of basic rigging and animation within Maya
    • Knowledge of effects animation and particle systems


    :thumbup: Please direct interest to: www.TrionWorlds.com/careers
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    SEEKING: SENIOR GAMEPLAY ENGINEERS for our DEFIANCE, game


    DEFIANCE™ is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter, with the persistence, scale, and customization of an MMO, while its TV counterpart exudes the scope, story, and drama of a classic sci-fi epic.

    Being developed for the PC, Xbox 360® video game and entertainment system from Microsoft, and PlayStation®3 computer entertainment system, DEFIANCE unites the MMORPG and Shooter game genres across the most popular platforms.



    Trion Worlds is seeking a Senior Gameplay Programmer who will be responsible for developing core gameplay systems and technologies for the next generation of server-based gaming. Ideal candidates will have a broad range of game development experience, be willing to tackle challenging tasks that are not necessarily in their area of expertise, have a strong history of getting things done in a timely and practical manner with minimal supervision, have high standards when it comes to code quality, and have the desire to work on AAA titles in a highly collaborative team environment.


    RESPONSIBILITIES

    • Design, implement, and support core gameplay systems and technologies
    • Work closely with content creators to improve workflow as needed
    • Evaluate, integrate, and enhance third-party tools and technologies, tailoring the provided functionality to meet the needs of the product
    • Identify possible pitfalls and provide practical alternatives/solutions


    REQUIREMENTS
    • 5+ years of game development experience with at least one shipped product
    • Proven massively-multiplayer game development experience
    • Excellent feel for what makes a game “fun”
    • Fluency in C/C++
    • Exceptional problem-solving and troubleshooting skills
    • Strong 3D math skills
    • Ability to accurately and realistically schedule tasks
    • Ability to complete assigned tasks in a timely fashion with a high degree of quality
    • Ability to work in a highly collaborative team environment
    • Excellent written and verbal communication skills
    • Passion for games


    PLUSES

    • Previous console experience (Xbox 360 or PlayStation3)
    • Database knowledge


    :thumbup: Please direct interest to: www.TrionWorlds.com/careers
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    SEEKING: CHARACTER ARTIST for our DEFIANCE, game



    DEFIANCE™ is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter, with the persistence, scale, and customization of an MMO, while its TV counterpart exudes the scope, story, and drama of a classic sci-fi epic.

    Being developed for the PC, Xbox 360® video game and entertainment system from Microsoft, and PlayStation®3 computer entertainment system, DEFIANCE unites the MMORPG and Shooter game genres across the most popular platforms.




    Do you have passion and talent for creating exciting and high-caliber art content for games? Want to be a part of the next great publisher of online games and entertainment? We are merging online games with the web in a way that has never been done before! You can be a member of an all-star team committed to changing the game industry by bringing together the best of games, web, and traditional media. We empower every person here to contribute at full potential in an incredibly creative environment.


    We are looking for an exceptional, passionate Character Artist to create memorable characters for Defiance™, our multi-platform shooter MMO being developed in collaboration with Syfy.The Character Artist will work with the Art Director, Character Lead,and rigging, animation,and engineering teams to maintain the style and quality bar for our characters.




    RESPONSIBILITIES

    • Create characters for a next-gen game from detailed concepts
    • Modeling, UV mapping, and texturing of characters in both in-game and high-polygon resolutions
    • Work closely with other disciplines to determine character technical specifications
    • Work closely with art direction to maintain character look


    REQUIREMENTS

    • Strong traditional art skills and background
    • Anatomical knowledge is fundamental to this position
    • 2+ years of industry experience
    • Strong proficiency with Maya, Adobe Photoshop, and a geometry-sculpting package such as Zbrush or Mudbox
    • Solid understanding of computer graphic fundamentals and video game art production pipelines
    • Ability to work in different styles and create texture maps from scratch
    • Ability to meet deadlines
    • Excellent communication skills


    WITH YOUR APPLICATION

    • Please show samples of your work that demonstrate your ability to create original and unique texture maps using Photoshop
    • Please show samples of your work that show the model wireframes associated with this same work
    • Please show samples of your 3D models at in-game polygon resolutions (low poly) along with higher resolution models (high poly) created in Zbrush or Mudbox for normal mapping
    • Resumes submitted with these samples will get priority consideration for this role

    :thumbup: Please direct interest to: www.TrionWorlds.com/careers
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    SEEKING: SENIOR ANIMATOR for our DEFIANCE, game


    DEFIANCE™ is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter, with the persistence, scale, and customization of an MMO, while its TV counterpart exudes the scope, story, and drama of a classic sci-fi epic.

    Being developed for the PC, Xbox 360® video game and entertainment system from Microsoft, and PlayStation®3 computer entertainment system, DEFIANCE unites the MMORPG and Shooter game genres across the most popular platforms.




    Trion Worlds is seeking an experienced Senior Animator who will work with the Art Director, animators, and designers to create exceptional animation for Defiance™, our multi-platform shooter MMO being developed in collaboration with Syfy. The Senior Animator will provide examples, feedback, and guidance to the rest of the team while ensuring quality and consistency of style throughout the game.



    RESPONSIBILITIES

    • Work closely with the Art Director and design to create stunning animation for both characters and creatures in accordance with the needs of the project
    • Review, critique, and approve the work of other animators
    • Help build and maintain animation schedules
    • Use both Maya and proprietary art tools to implement animated characters and objects in the game
    • Make sure all work is clean and organized with regards to assets within each file as well as file structure and storage


    REQUIREMENTS

    • Expert knowledge of animation fundamentals (timing,weight, arcs, overlap, etc.)
    • Experience animating within a 3Dapplication (preferably Maya)
    • Understanding of rigging and skinning principles
    • Thorough understanding of game production, art tools, and pipeline considerations for game development
    • Experience working on a shipped AAA shooter title
    • Excellent written and verbal communication skills
    • 5+ years of industry experience
    • Credit on at least two shipped titles in the role of Animator, Sr. Animator, or Lead Animator
    • Strong work ethic and attention to detail


    :thumbup: Please direct interest to: www.TrionWorlds.com/careers
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    SEEKING: ENVIRONMENT ARTIST for our DEFIANCE, game



    DEFIANCE™ is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter, with the persistence, scale, and customization of an MMO, while its TV counterpart exudes the scope, story, and drama of a classic sci-fi epic.

    Being developed for the PC, Xbox 360® video game and entertainment system from Microsoft, and PlayStation®3 computer entertainment system, DEFIANCE unites the MMORPG and Shooter game genres across the most popular platforms.



    Trion Worlds is seeking an Environment Artist to create AAA-quality Environments for Defiance™, our multi-platform shooter MMO being developed in collaboration with Syfy. The Environment Artist is responsible for designing exceptional environments in keeping with the art style determined by the Art Director and Lead Environment Artist.




    RESPONSIBILITIES


    • Work with the Lead Artist, Art Director, designers, programmers, and concept artists to create final art, from early concept stages through completion of assets within a scheduled timeframe
    • Modeling environments, UV mapping, shader setup, texture map creation, and lighting
    • Communicate problem areas, expectations, and desired modifications to leads
    • Optimize assets to run at desirable frame-rates and fit within memory limitations
    • Create clean and organized assets, file structures, and storage
    • Keep abreast of changes and improvements made to the game engine and production pipeline during development
    • Work with the lead artists, technical artists, and tools programmers to create and augment environment workflow for production optimization




    REQUIREMENTS


    • Excellent experience with game engines and artist tools, including fluency in Maya and Photoshop
    • Experience with current generation art-asset creation pipelines including normal map generation and complex shader setups
    • Working knowledge of the environment production pipeline, including understanding of memory, poly, and texture limitations, efficiency in building collision, comprehension of building streaming and loading levels, and character and level lighting
    • Minimum one game shipped with credit in the role of Environment Artist
    • Portfolio or reel demonstrating strong competency in the following areas: traditional art samples showing a strong understanding of color theory and shape design; 3D modeling, texturing, and lighting with examples of prop objects
    • Minimum three years of industry experience
    • Strong work ethic and attention to detail
    • Excellent written and verbal communication skills




    PLUSES


    • Knowledge of basic rigging and animation within Maya
    • Art-related college degree: BA or BFA
    • Experience with modular-based environment assets
    • Knowledge of effects animation and particle systems

    :thumbup: Please direct interest to: www.TrionWorlds.com/careers
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    SEEKING: SENIOR VFX for our DEFIANCE, game



    DEFIANCE™ is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter, with the persistence, scale, and customization of an MMO, while its TV counterpart exudes the scope, story, and drama of a classic sci-fi epic.

    Being developed for the PC, Xbox 360® video game and entertainment system from Microsoft, and PlayStation®3 computer entertainment system, DEFIANCE unites the MMORPG and Shooter game genres across the most popular platforms.

    Trion Worlds is seeking a talented Senior Visual Effects artist to create AAA-quality visual FX for our Syfy Action MMO. This person is responsible for prototyping and creating visual effects for real-time use in games.


    RESPONSIBILITIES
    • Work with the FX team, Lead Artist, Art Director, designers, programmers, and concept artists to create final art, from early concept stages through completion of assets within a scheduled timeframe
    • Create compelling real-time visual FX for characters, environments, and gameplay
    • Communicate problem areas, expectations, and desired modifications to leads
    • Optimize assets to run at desirable frame-rates and fit within memory limitations
    • Create clean and organized assets, file structures and storage
    • Keep abreast of changes and improvements made to the game engine and production pipeline during development
    • Work with the Lead Artists, Technical Artists and Tools Programmers to create and augment proprietary effect toolset
    • Utilize particle systems, shaders and mesh effects


    REQUIREMENTS

    • At least 5 years professional VFX experience, including full cycle support for at least 3 game titles
    • A portfolio or reel that demonstrates a strong knowledge of real-time particle system movement and the evolution of various visual effects
    • Excellent experience with game engines and artist tools, including fluency in Maya and Photoshop
    • Experience with natural real-time particle effects (fire, smoke, water, weather, etc.) and weapon FX
    • Working knowledge of the effects production-pipeline, including understanding of memory, poly, and texture limitations as they relate to the effects and render engine
    • Knowledge of shader creation and use
    • Ability to model and texture within Maya
    • Minimum one game shipped with credit in the role of Visual FXartist
    • Passionate about video games of all types, including consoles and MMOs
    • Strong work ethic and attention to detail
    • Excellent written and verbal communication skills
    • Knowledge of other disciplines with 3D art, including modeling, lighting, rendering and special effects

    PLUSES
    • Art-related college degree: BA or BFA
    • Experience using and setting up Havok destruction systems
    • Working knowledge of After Effects or similar
    • Art related college degree: BA or BFA

    :thumbup: Please direct interest to: www.TrionWorlds.com/careers
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    SEEKING: TERRAIN ARTIST for our DEFIANCE, game



    DEFIANCE™ is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter, with the persistence, scale, and customization of an MMO, while its TV counterpart exudes the scope, story, and drama of a classic sci-fi epic.

    Being developed for the PC, Xbox 360® video game and entertainment system from Microsoft, and PlayStation®3 computer entertainment system, DEFIANCE unites the MMORPG and Shooter game genres across the most popular platforms.




    Trion Worlds is looking for an exceptional and passionate Terrain Artist to create fantastic settings for Defiance™, our multi-platform shooter MMO being developed in collaboration with Syfy. The Terrain Artist will work with the Art Director, Lead Environment Artist, and our design and engineering teams to determine the style for our AAA-quality worlds.

    RESPONSIBILITIES
    • Work with Lead Terrain Artist, designers, programmers, and concept artists to create final art for terrain and objects
    • Optimize assets to run at a desirable frame rate and fit within memory limitations
    • Carry out the art style specified by the Art Director and Lead Terrain Artist
    • Communicate problem areas, expectations, and desired modifications to the Lead Terrain Artist to accomplish visual consistency and quality within the game
    • Express to leads when support is necessary to meet project goals
    • Assist in creating environment models, UV mapping, lighting, terrain, and shader setups (including applicable texture maps) within a scheduled timeframe
    • Ensure files, directories, and other storage means are clean and well-organized
    • Keep abreast of changes and improvements made to the game engine and production pipeline during development
    • Work with the lead artists, technical artists, and tools programmers to optimize the production of environments
    • Assist and mentor terrain artists with modeling, texturing, lighting, optimization, and time management, as well as art, design, and technical issues

    REQUIREMENTS
    • Portfolio or reel demonstrating strong competency in the following areas: current-generation modeling, texturing, and lighting, with examples of organic terrain and corresponding prop objects
    • Working knowledge of Maya and Photoshop
    • Excellent working knowledge of game engines, terrain, and art generation tools
    • 3+ years of industry experience
    • Excellent comprehension and working knowledge of the environment production pipeline, including understanding memory/poly/texture limitations, efficiency in building collision, creating streaming/loading levels, and character and level lighting
    • Credit on at least two shipped titles in the role of Terrain or Environment Artist
    • Strong work ethic and attention to detail
    • Excellent written and verbal communication skills

    PLUSES
    • Experience with Zbrush or Mudbox
    • Art-related college degree: BA or BFA




    :thumbup: Applications:

    Please direct interest to: www.TrionWorlds.com/careers

    Include your resume, cover letter and the following information (if available) a linkedIn account and website portfolio

    Please send your complete application including your desired salary and how you learned about the open position
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    SEEKING: SENIOR SYSTEM DESIGNER for our DEFIANCE, game



    DEFIANCE™ is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter, with the persistence, scale, and customization of an MMO, while its TV counterpart exudes the scope, story, and drama of a classic sci-fi epic.

    Being developed for the PC, Xbox 360® video game and entertainment system from Microsoft, and PlayStation®3 computer entertainment system, DEFIANCE unites the MMORPG and Shooter game genres across the most popular platforms.




    Trion Worlds is seeking a talented Senior Systems Designer to establish, implement, and maintain AAA-quality game systems for Defiance™, our multi-platform shooter MMO being developed in collaboration with Syfy. The Senior Systems Designer will be responsible for creating entertaining, coherent, and cohesive game systems as well as authoring, maintaining, and leading clear design documentation for a variety of audiences including other system designers, content designers, the programming team, the art team, the sound team, marketing, web presence, and the end user.The Senior Systems Designer will work closely with programmers and artists, acting as a bridge between these disciplines and the design team.

    RESPONSIBILITIES
    • Work closely with the Lead Designer to refine and maintain the vision and scope of all game systems
    • Mentor systems designers to ensure quality and consistency of game systemswithin the defined vision and scope
    • Plan and execute cutting-edge experiences through the implementation of compelling game systems from high concept to completion
    • Lead the systems design team and be the primary owner of making sure all game systems work in a cohesive manner
    • Write and maintain clean and professional documentation
    • Collaborate with other design teams to provide innovative solutions to design challenges
    • Support prototypes of new functionalities
    • Review the game regularly, providing hands-on feedback in tuning the overall experience
    • Help drive game system design from documentation to implementation
    • Workwithin defined schedules

    REQUIREMENTS
    • Minimum of 5+ years of industry experience
    • Minimum of two shipped titles, with at least one of them in the shooter genre as a Lead Designer
    • Strong understanding of the major elements of game design and balance
    • Excellent written and verbal communication skills
    • Strong math and statistical analysis skills
    • Experience with data-driven game systems and database structure and management
    • Ability to understand and innovate within technical and physical limitations
    • Strong game design skills: must be able to intelligently discuss the strengths and weaknesses of recent games
    • In-depth understanding of the basic principles of 3D game design
    • Strong ability to design game systems that work within defined goals and interact well with all other gameplay systems
    • Ability to meet deadlines

    PLUSES
    • Remarkable knowledge of the video game industry
    • Worked on a game with cooperative or multiplayer game modes
    • Has shipped a console game
    • Strong creative writing skills, with a focus on crafting genre-specific dialogue



    :thumbup: Please direct interest to: www.TrionWorlds.com/careers

    Include your resume, cover letter and the following information (if available) your linkedIn website and portfolio, along with your desired salary and how you learned about the open position
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    SEEKING: UI PROGRAMMER for our DEFIANCE, game



    DEFIANCE™ is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter, with the persistence, scale, and customization of an MMO, while its TV counterpart exudes the scope, story, and drama of a classic sci-fi epic.

    Being developed for the PC, Xbox 360® video game and entertainment system from Microsoft, and PlayStation®3 computer entertainment system, DEFIANCE unites the MMORPG and Shooter game genres across the most popular platforms.




    Trion Worlds is seeking a User Interface Programmer who will be responsible for developing core UI systems and technologies for the next generation of server-based gaming. Ideal candidates will have a broad range of game development experience, be willing to tackle challenging tasks that are not necessarily in their area of expertise, have a strong history of getting things done in a timely and practical manner with minimal supervision, have high standards when it comes to code quality, and have the desire to work on AAA titles in a highly collaborative team environment.

    RESPONSIBILITIES
    • Design, implement, and support core UI systems and technologies
    • Work closely with content creators to improve workflow as needed
    • Identify possible pitfalls and provide practical alternatives/solutions

    REQUIREMENTS
    • 2+ years of game development experience
    • 1+ year of experience as a UI developer on a shipped product
    • Excellent feel for UI design and intuitiveness
    • Fluency in C/C++
    • Exceptional problem-solving and troubleshooting skills
    • Ability to accurately and realistically schedule tasks
    • Ability to complete assigned tasks in a timely fashion with a high degree of quality
    • Ability to work in a highly collaborative team environment
    • Excellent written and verbal communication skills
    • Passion for games

    PLUSES
    • Previous MMO experience
    • Previous console experience (Xbox 360 or PlayStation3)
    • Previous experience with Flash and/or ActionScript




    :thumbup: Please direct interest to: www.TrionWorlds.com/careers

    Include your resume, cover letter and the following information (if available) your linkedIn website and portfolio, along with your desired salary and how you learned about the position
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    SEEKING: TECHNICAL DESIGNER for our DEFIANCE, game



    DEFIANCE™ is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter, with the persistence, scale, and customization of an MMO, while its TV counterpart exudes the scope, story, and drama of a classic sci-fi epic.

    Being developed for the PC, Xbox 360® video game and entertainment system from Microsoft, and PlayStation®3 computer entertainment system, DEFIANCE unites the MMORPG and Shooter game genres across the most popular platforms.




    Trion Worlds is seeking a Technical Designer to design and implement gameplay and content for Defiance™, our multi-platform shooter MMO being developed in collaboration with Syfy. The Technical Designer will work closely with engineers, artists, and other designers, using “every tool in the box” to bring design ideas to life. Our ideal candidate possesses a passion for design, strong programming skills, and a creative approach to problem solving.



    RESPONSIBILITIES
    • Collaborate with designers, artists, and animators to create memorable in-game events and encounters
    • Support other designers in the technical implementation of content and gameplay systems
    • Create, test, and debug AI behaviors and scripts
    • Find creative solutions to design and development challenges
    • Clearly communicate design feature requests to engineers
    • Work with engineers and technical artists to develop and improve pipelines
    • Help train other designers on tools and implementation practices



    REQUIREMENTS

    • 3+ years of experience as a game designer with at least one shipped title
    • Professional scripting experience
    • Broad experience with game development tools
    • Strong problem solving and debugging skills
    • Customer-oriented and eager to help less-technical designers implement their creative ideas
    • Ability to multitask and set own priorities
    • Excellent verbal and written communication skills
    • Gamer with a passion for shooters and action games



    PLUSES
    • Bachelor’s degree in computer science or a related field
    • Professional programming experience
    • Shipped a shooter, action, or open-world game
    • LUA scripting experience


    :thumbup: Please direct interest to: www.TrionWorlds.com/careers

    Include your resume, cover letter and the following information (if available) your linkedIn website and portfolio, along with your desired salary and how you learned about the open position
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    SEEKING: CONTENT DESIGNER for our DEFIANCE, game



    DEFIANCE™ is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter, with the persistence, scale, and customization of an MMO, while its TV counterpart exudes the scope, story, and drama of a classic sci-fi epic.

    Being developed for the PC, Xbox 360® video game and entertainment system from Microsoft, and PlayStation®3 computer entertainment system, DEFIANCE unites the MMORPG and Shooter game genres across the most popular platforms.


    Trion Worlds San Diego
    is looking for a motivated and creative Content Designer with passionate drive to help us create a unique online world for Defiance™, our multi-platform shooter MMO being developed in collaboration with Syfy. Duties include the creative design and technical implementation of missions and events. The ideal applicant is a creative storyteller andcritical thinker with proven experience in game design, outstanding people skills, and a passion for gaming.

    RESPONSIBILITIES
    • Participate in the planning and execution of memorable,cutting-edgemissions and enemy encounters, performing key tasks including writing dialogue, spawning, and scripting
    • Write and maintain clean, professional, and maintainable documentation
    • Collaborate with other designers, artists, and animators to execute highly memorable in-game events
    • Collaborate with design teams to provide innovative solutions to design challenges
    • Play and provide feedback on all mission elements in the game


    REQUIREMENTS
    • Minimum of two years of experience in a design role
    • Excellent storytelling skills
    • Experience with game engines and databases
    • Strong understanding of AI design
    • Strong ability to design and balance fun encounters
    • Strong decision-making and organizational skills
    • Ability to learn and use proprietary editor and tools to make missions in game
    • Exemplary verbaland written communication skills with the ability to creatively collaborate with others


    PLUSES
    • Experience working on action console games (PS3 and Xbox 360shooters preferred)
    • Passionate gamer with a deep knowledge of MMOs, RPGs, and action shooters
    • Love of pen and paper RPGs, board games, Syfy channel, and comic books



    :thumbup: Please direct interest to: www.TrionWorlds.com/careers

    Include your resume, cover letter and the following information (if available) your linkedIn website and portfolio, along with your desired salary and how you learned about the open position
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    TRION WORLDS

    www.TrionWorlds.com/careers



    SEEKING: SENIOR MULTIPLAYER DESIGNER for our DEFIANCE, game



    DEFIANCE™ is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter, with the persistence, scale, and customization of an MMO, while its TV counterpart exudes the scope, story, and drama of a classic sci-fi epic.

    Being developed for the PC, Xbox 360® video game and entertainment system from Microsoft, and PlayStation®3 computer entertainment system, DEFIANCE unites the MMORPG and Shooter game genres across the most populars platforms.



    Trion Worlds is seeking a Senior Multiplayer Designer to design, implement, and balance competitive multiplayer game mechanics and content for Defiance™, our multi-platform shooter MMO being developed in collaboration with Syfy. The ideal candidate combines proven experience as a multiplayer game designer with a strong passion for team-based shooters and action games. We need someone to be the champion for the competitive multiplayer component of our game.



    RESPONSIBILITIES
    • Design team-based competitive multiplayer game modes
    • Design scoring, progression, and reward systems for multiplayer
    • Collaborate with other designers to balance weapons, abilities, and upgrades
    • Guide the interface team in designing multiplayer UI flow, screens, and HUD elements
    • Work closely with programmers and artists to implement and iterate on multiplayer mechanics
    • Provide guidance and feedback to multiplayer map designers
    • Lead internal multiplayer playtests, analyzing post-match feedback and metrics
    • Work with other designers to ensure that core mechanics are fun and consistent across all game modes
    • Write and maintain professional design documentation



    REQUIREMENTS
    • 5+ years of experience as a game designer on shooter or action games
    • Minimum of two shipped titles, acting in a senior or leadership role for at least one
    • Demonstrated ability to design compelling team-based competitive multiplayer game modes
    • Experience designing multiplayer progression and reward systems
    • Proven ability to playtest, iterate, and balance multiplayer gameplay
    • Willingness to collaborate closely with programmers, artists, and other designers
    • Strong ability to work independently when necessary, planning and prioritizing tasks with minimal supervision
    • Experience with developer tools such as databases, spreadsheets, and level editors
    • Passionate player of team-based competitive multiplayer shooters
    • Strong knowledge of industry competition and current consumer expectations



    PLUSES
    • Experience building multiplayer maps in a 3D level editor
    • Experience playing MMOs, especially player-versus-player mode

    :thumbup: Please direct interest to: www.TrionWorlds.com/careers

    Include your resume, cover letter and the following information (if available) your linkedIn website and portfolio, along with your desired salary and how you learned about the open position
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    TRION WORLDS

    www.TrionWorlds.com/careers



    SEEKING: SENIOR PROGRAMMER -PS3 for our DEFIANCE, game



    DEFIANCE™ is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter, with the persistence, scale, and customization of an MMO, while its TV counterpart exudes the scope, story, and drama of a classic sci-fi epic.

    Being developed for the PC, Xbox 360® video game and entertainment system from Microsoft, and PlayStation®3 computer entertainment system, DEFIANCE unites the MMORPG and Shooter game genres across the most popular platforms.


    The Senior Console Programmer (PlayStation 3) is responsible for implementing, maintaining, and improving client code that takes advantage of the PS3 platform. Ideal candidates will have deep knowledge of the PS3 CPU, SPUs, and GPU, be intimately familiar with the rendering pipeline and modern graphics techniques,have a strong history of getting things done,have high code quality standards,and have the desire to work on AAA titles in a highly collaborative team environment.

    RESPONSIBILITIES
    • Develop optimized code for PS3
    • Provide guidance to programmers and designers to help take advantage of platform strengths and avoid pitfalls associated with platform weaknesses
    • Help guide development in areas related to Sony TRCs
    • Coordinate with Sony on best practices and technology updates

    REQUIREMENTS
    • Deep C++ knowledge
    • Experience with PS3 toolchain, libraries, and tools, especially GPAD and Tuner
    • Experience writing low-level code, multithreaded code, and SPU code to extract maximum performance from the PS3
    • 5+ years of game development experience with at least one shipped product on PS3
    • Strong 3D math, problem-solving, and troubleshooting skills
    • Ability to accurately and realistically schedule tasks
    • Ability to complete assigned tasks in a timely fashion with a high degree of quality
    • Passion for games

    PLUSES
    • Previous MMO experience
    • Knowledge of Sony TRCs








    :thumbup: Please direct interest to: www.TrionWorlds.com/careers

    Include your resume, cover letter and the following information (if available) your linkedIn website and portfolio, along with your desired salary and how you learned about the open position
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    TRION WORLDS

    www.TrionWorlds.com/careers



    SEEKING: ENGINEERING DEVELOPMENT DIRECTOR / MANAGER for our DEFIANCE, game



    DEFIANCE™ is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter, with the persistence, scale, and customization of an MMO, while its TV counterpart exudes the scope, story, and drama of a classic sci-fi epic.

    Being developed for the PC, Xbox 360® video game and entertainment system from Microsoft, and PlayStation®3 computer entertainment system, DEFIANCE unites the MMORPG and Shooter game genres across the most popular platforms.



    Trion Worlds is looking for an Engineering Development Director with a strong engineering background and firm understanding of software development pipelines. Candidates should have game development experience managing a team of programmers to deliver competitive products. The Engineering Development Director will be the liaison between engineering and all other disciplines. They will be in charge of managing production as well as hiring, scheduling, and scoping for the engineering department. This position is based in San Diego and will be focused on Defiance™, our multi-platform shooter MMO being developed in collaboration with Syfy.



    R
    ESPONSIBILITIES
    • Produce and maintain project schedules, communicate conflicts/delays when they occur, and provide solutions
    • Provide hands-on management to the engineering team and drive the team to focus on quality results, not just task completion
    • Communicate with team and work with other disciplines to meet project deliverables and deadlines
    • Cooperate with hiring managers and team leads to ensure that new-hires are able and available to meet project goals as needed
    • Establish and assign task objectives from defined project goals
    • Make decisions regarding the balance between quality/time/cost, and work with team leads to direct the engineering team accordingly
    • Involvement with initiatives outside the game team that affect the studio, e.g., recruiting, training, workflow improvements, quality of life, and facilities


    R
    EQUIREMENTS
    • Strong people management skills
    • Capable of identifying and recruiting key talent based on staffing requirements; solid understanding of candidate hiring practices including interviewing techniques
    • Minimum fiveyears of software development experience; minimum twoyears of project management or team leadership experience in game development
    • Must have shipped at least one AAA title, preferably on console
    • Can model systems and reports using Excel, Project, Word, VISIO, or any other standard project management software
    • Experience working with code assets
    • Knowledge of coding pipelines and what is needed from other disciplines to keep the engineering team on track
    • Highly effective interaction skills; stays objective and fair when dealing with sensitive situations
    • Excellent listening and communication skills; ability to communicate team and project goals in a clear and concise manner
    • Capable of identifying risks and taking appropriate steps to resolve difficulties, including changes to work methods, technologies, and project schedules
    • Capable of running a meeting or conference call in a professional and productive manner
    • Highly organized, professional, and efficient




    :thumbup:Please direct interest to: www.TrionWorlds.com/careers

    Include your resume, cover letter and the following information (if available) your linkedIn website and portfolio, along with your desired salary and how you learned about the open position
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    TRION WORLDS
    www.TrionWorlds.com/careers



    SEEKING: GAMEPLAY ENGINEER for our DEFIANCE, game



    DEFIANCE™ is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter, with the persistence, scale, and customization of an MMO, while its TV counterpart exudes the scope, story, and drama of a classic sci-fi epic.

    Being developed for the PC, Xbox 360® video game and entertainment system from Microsoft, and PlayStation®3 computer entertainment system, DEFIANCE unites the MMORPG and Shooter game genres across the most popular platforms.


    We are seeking a Gameplay Engineerwho will be responsible for developing core gameplay systems and technologies for Defiance™, our multiplatform shooter MMO being developed in collaboration with Syfy. Ideal candidates will have a deep interest in game development and a passion for creating high quality, innovative gameplay features and mechanics. Candidates should have a strong history of getting things done in a timely and practical manner with minimal supervision, have high standards when it comes to code and feature quality, and have the desire to work on AAA titles in a collaborative team environment.




    RESPONSIBILITIES
    • Design, implement, and support core gameplay systems and technologies within the existing game engine, includingweapons, player controls, character animation and movement, physics, AI, and camera systems
    • Identify possible pitfalls and provide practical and innovative alternatives/solutions
    • Iterate with design team to ensure gameplay features deliver a high quality optimal player experience
    • Work closely with content creators to improve workflow


    REQUIREMENTS
    • 5+ years of game development experience with at least one shipped product and at least 3 years dedicated to gameplay development
    • Excellent feel for what makes a game “fun”
    • Fluency in C/C++
    • Exceptional problem-solving and troubleshooting skills
    • Strong 3D math skills
    • Ability to accurately and realistically schedule tasks
    • Ability to complete assigned tasks in a timely fashion with a high degree of quality
    • Ability to work in a highly collaborative team environment
    • Excellent written and verbal communication skills
    • Passion for games
    • Previous Xbox 360 and/or PS3 experience

    PLUSES
    • Previous MMO, Action, or FPS experience
    • AAA shipped titles



    :thumbup: Please direct interest to: www.TrionWorlds.com/careers

    Include your resume, cover letter and the following information (if available) your linkedIn website and portfolio, along with your desired salary and how you learned about the open position
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    TRION WORLDS

    www.TrionWorlds.com/careers



    SEEKING: PROJECT MANAGER for our DEFIANCE, game



    DEFIANCE™ is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter, with the persistence, scale, and customization of an MMO, while its TV counterpart exudes the scope, story, and drama of a classic sci-fi epic.

    Being developed for the PC, Xbox 360® video game and entertainment system from Microsoft, and PlayStation®3 computer entertainment system, DEFIANCE unites the MMORPG and Shooter game genres across the most popular platforms.





    The Defiance™ Project Manager is responsible for managing schedules and tracking the progress for multiple projects within the development studio organization to ensure project objectives are clearly articulated and attainable. The position has a keen focus on triangulating the needs of a high profile, multiplatform AAA game launch. Additionally, the Defiance Project Manager will help manage deliverabledates, interaction, asset sharing, etc. between the game and its counterparts for the television show at Syfy.



    RESPONSIBILITIES
    • Manage all phases of multiple, concurrent projects as part of a program
    • Work closely with all stakeholders to facilitate the definition of project scope, goals, and deliverables
    • Manage cross-department communications and expectations
    • Establish and maintain project schedule
    • Audit and track progress toward meeting project goals
    • Ensure all project documentation for the area of responsibility is accurate and complete
    • Collaborate with key stakeholders and department leadership to define project objectives, gather requirements, manage the project's cost-time-scope constraints, identify scope of work, determine dependencies, and define deliverables and delivery dates
    • Participate in determination of project priorities for the publishing department’s sales, marketing, community, public relations, and digital divisions
    • Play a key role in calculating estimates for resources, costs, and participants needed to achieve project goals
    • Submit budget proposals and staffing recommendations
    • Proactively conduct risk assessment analysis and contingency planning onan on-going basis
    • Prepare progress reports on a regular and as-needed basis
    • Employ standard project management tools and processes including work breakdown structures, critical path analysis, and earned value management, applying adaptive-development models as appropriate
    • Drive team towards achievement of objectives and contribute to cross-organization initiatives
    • Support an open atmosphere and a high level of interaction with all team members to ensure quality progress of timeline attainment, effective recruiting, appropriate coaching and management of team, redirecting when necessary
    • Work closely with external partners to ensure on-time and on-budget deliverables and milestones
    • Support a positive studio culture for team members' quality of life


    REQUIREMENTS
    • At least 10 years of experience managing multiple, concurrent game industry projects
    • Proven track record through several project cycles; previous experience managing game publishing projects desired
    • Requires experience managing web-based product creation projects
    • Must be able to identify risks and take appropriate resolution steps, including changes in work methods, technologies, strategies, and project schedules
    • Awareness of the video game industry’s competitive landscape, industry trends, and all aspects of product development, especially as they relate to the managed product
    • Can manage others through the use of best practices and project management methodologies
    • Computer skills must include Word, Excel, Visio, Outlook, and MS Project


    PLUSES
    • MBA
    • Xbox 360 and PlayStation 3 shipping experience
    • Experience coordinating between licensors and licensees on high-profile projects with high-profile IP
    • Program management experience
    • PM certification
    • Agile project management experience
    • Marketing project management experience
    • Vendor andoutsourcing partner management experience





    :thumbup: Please direct interest to: www.TrionWorlds.com/careers

    Include your resume, cover letter and the following information (if available) your linkedIn website and portfolio, along with your desired salary and how you learned about the open position

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