Hi all, I did some searching online but haven't found anything that yields really good results with what I'm going for. I was wondering if anyone happened to know a good technique for modeling or sculpting wraps like these:-
http://www.pacquiaovsmayweather.net/wp-content/uploads/2012/01/Pacquiao-hand-wraps.jpg
I've tried extruding faces off the original arm mesh and also using masking in ZB to get the look of straps 'folding over' each other but it either looks like its kinda hanging off the arm loosely or just plain messy and crap
I also thought I could just wait until texturing and use nDo or Xnormal to create some straps over my texture, but I've seen some people have the straps as part of their sculpt (spacemonkey's Sagat model) and they look great, so wanted to know how they did them.
If anyone's got any good methods for this I'd really like to hear them - Thanks!
Replies
Or if you wanted to poly model it, you could use a NURBS/NURMS curve that wraps around the way you want, and then extrude along it. Maybe breaking it up into smaller sections would be easier as well.