Hello everyone, how are you today?
I am just starting out with Zbrush and managed to sculpt a terrain, since I have little time to sculpt the whole thing with details and everything in one go I saved it as a ZTool and kept iterating over it.
As I followed this
tutorial, it says at step 14 that I need to go back to my first Subdivision. Now when I load my ZTool up the Subdivision option is grayed out and there is no subdivisions. I tried to load a different tool, same thing.
I am pretty sure I have made 3-4 Subdivisions since it currently sits at 262K. Is there no way I can go back to Subdivision 1? If that is the case, what shall I do now to bake the high poly model onto a low poly model?
Oh, the whole model has been made in ZBrush, I haven't imported a low poly model from anywhere else, I started off with a 3D Plane in ZBrush.
Thank you very much.
Replies
You could try Tool: Geometry: Reconstruct Subdiv to see if you can restore any of the lower levels
I loaded the tool again and used the button you mentioned, it produced 1 Subdivision with a total of 2. (1 with active points 66K and the other 262K, which I am at currently).
I am fairly sure I have subdivided it 5 times (I have just tried in ZBrush, to get 262K it is 5 divisions).
Basically what I did is I used that button once and it grayed out as usual. Saved the tool with 2 subdivisions then I loaded it again and used the button again and saved it with 3 subdivisions. Repeated that until I went down to 1.6K and 5 subdivisions like the original.
I am wondering however, is this a valid method or will that break my model if I continue doing anything on it?
Thank you very much Cryrid!