Hi everyone!
Couple questions...
What add-ons/scripts would you all suggest for character modeling?
I've seen some nice things with PolyBoost, but does it work for 2012 max?
The characters I want to be making would be high poly models for artistic purposes (and to learn something new to get me inspired) and not so much game spec (Film, animation, matte painting, w/e) and would probably end up in Z Brush and then back in Max for some posing.
I have decent modeling (understanding) skills with props, but character modeling always demolishes me.
I'm open for tips and suggestions
![:D :D](https://polycount.com/plugins/emojiextender/emoji/twitter/grin.png)
Thanks before hand!
Replies
I'd recommend nosing round a few character workflow breakdowns rather than hunting for tools - most of us are using zbrush/mudbox for about 80% of the process these days anyway.