Hi Everyone, I am brand spanking new to Polycount! I heard this was a great place to share my work and get constructive feedback on how to improve my skills. I am currently a student working on my thesis characters and will be finished with my degree by Spring 2012. I'll start this thread of with the first character I started working on. Any feedback or questions are extremely welcome!
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I would suggest getting something like Photobucket or Imageshack and posting your images here through there. Never seems to fail.
I am using Flickr currently. I actually hate flickr. Going to try Imageshack, swap the images and see what happens. stay tuned
JK- I made some changes on the crushed the feet (lol). Forgot to round out the butt though . I'll re-work that for next post.
I attached a close-up of the face also. Feel free to leave any comments.
I'll work on the femal character tomorrow, hopefully, and post the updates .
The head on your female is extremely small as well.
Keep the updates coming.
Adding a new model on here which is the creature I am developing for my thesis. Concept is attached also.
@Jeremiah-Good call on the shoulders. I fixed that but forgot to check those deltoids ! Small headed female has been a problem but I think I fixed it. Should have something to show on next update.
As always, any crits are very welcome.
Here's an update on the female.
Elbows will generally fall at the bottom of rib cage...on both characters yours are well below rib cage. It's a landmark to remember.
Here's my most recent update. Been away for awhile trying to keep up with work, grad school and the little bit of a life that I do have so it's been hard trying to keep my progress documented.
I'm working one on one with a professor at my school and we decided on a 11k poly budget for my game mesh. Right now I am at 12k so I really need to cut the count down. Here's what I have so far.
I am going to texture the male character for sure. I may even do the female but it would be after I complete my thesis. Something to do for my portfolio since I want to work in games. Thanks for the comments!
Also fixed the symmetrical issue.