I just recently quit my job and started a small studio with a couple of friends. We will focus on iOS and portable platforms. We just released our first game, Crystal Lights.
Just wanted to share it with you, and do some shameless promotion
![;) ;)](https://polycount.com/plugins/emojiextender/emoji/twitter/wink.png)
It's a puzzle game in which you split and combine the colors of light to solve different puzzles. It's made in Unity as a universal build for iPhone, iPad and iPod. (not tested on iPod though) The development time was about 2 months and it was our first time using Unity.
Check out the trailer here:
[ame="
http://www.youtube.com/watch?v=7ln53W4Uk-k"]Crystal Lights trailer - YouTube[/ame]
App Store link:http://itunes.apple.com/us/app/crystal-lights/id478684819?mt=8Our website:http://www.sliceofsoup.com
And here are some screenshots:
![2.jpg](http://sliceofsoup.com/wp-content/gallery/crystal-lights-app-page/2.jpg)
![1.jpg](http://sliceofsoup.com/wp-content/gallery/crystal-lights-app-page/1.jpg)
![5.jpg](http://sliceofsoup.com/wp-content/gallery/crystal-lights-app-page/5.jpg)
![3.jpg](http://sliceofsoup.com/wp-content/gallery/crystal-lights-app-page/3.jpg)
Replies
And thank you for pointing out those errors, I'll fix that asap.
looks nice, bought
Unity outputs to Android so I think you'll probably be in luck.
I'll be getting this, gotta support the fellow indie devs.
nice dance too.
We fixed the trailer
We have no current plans for an android release, but if the game do any good, we will definitely consider it.
Maph: Tried the Maze Game in your link
Let's hope your game does well then! An Android release would cool as well.
A little OT: That web build of MageMaze is seriously old...
That bug you mentioned was fixed a while ago for our internal builds.
do you know that publishing an app at android cost only 25$ at once for infinite number of apps ? beside, you don't need to post the app at official market
ps : i can be a beta tester for the android version by the way.
pss : other thing : i recently learned that android in world is now 52,5% used than 16,9% for symbian and 15% for apple and it's only 3th part of 2011 years ! which mean it's getting more popular than apple system. ^^;
Great job! Looking forward to your next release!
sltrOlsson: Glad you're having fun with it! Hehe, that's a tricky one. Here's a hint: You need red light...
ah ! i totally forgot that unity is not totally free for android version and that price.... oh gosh ! it's litterally cintiq price !
Just wanted to let you guys know we've made the game available to play at our website. Check out www.sliceofsoup.com if you want to try it out. (It's the complete game)
The game was interesting too, the overall aesthetics were clean and the overall pacing felt really good.