Hi,
I was just wondering whether or not anybody knows what application(s) are/is used over at the Blizzard Film Department to texture their high resolution meshes?
I've been looking around and can't seem to find out much information regarding the topic

. I am wondering because I want to apply the same method to my own model I'm working on.
Thanks,
- Andr
Replies
those textures are looking really highres... i assume they are using multiple uv tiles and painting them with a 3d painting ap like mari or mudbox... would be hard to paint that seamless in PS...
makin of...
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