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Bounce Light problem??

Dear polycounters,

For days I've been struggling to figure out why my foliage isn't interacting with bouncelight and secondly the shadows are way too dark, occluding the foliage beyond any point of recognition.

The foliage sprites have second-uv channel.
The lightmap shadows are too dark and no indirect lightning interaction.
The environment color intensity is turned on.
Diffuse boost cranked up.
The foliage have unified normals.
Changed the color of my environment color shadows (dark purple)
Use global illuminiation turned on.
The shadow quality has been set to normal.
Number of indirect bounce light has been set to 4.dark1.jpg

Am I forgetting something?

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