Hey everybody.
I got some time to work on something more interesting and I found this
concept made by Greg Broadmore who has some amazing art on his
blog and
website.
So I started working on this (after I contacted him) and it is the most fun I have had for a long time

All zbrush so far and if it turns out good I will make a low poly version and bake it down as well. Still very early WIP.
Any feedback is more than welcome.

Replies
I got some more of it done and it is starting to look like something now
Almost done with the detailing and going to start painting it tomorrow.
I am pretty happy with how it looks so far so I think I am going to bake it down to a proper low poly mesh and bake some decent maps for it.
Just fast zbrush render:
Any comments and critiques are very welcome
Ahem, look great so far! Especially the uhhh... Face I guess you'd call it. I agree about the shin wrinkles could use a bit more wrinkly goodness on all the joints in fact. They look pretty detailed in the concept.
I went on vacation and now that I am back I forgot to check if anybody replayed on my thread ( i don't usually get any replies
Those are really good points so I will go back ant try to get some more wrinkles in ( this does not have to change the low poly so i just have to rebake the maps.)
In the mean time this is what I got . 9500 polys and viewed in max with 3point shader:
and the wireframe :
How does that look so far. I can't say I am happy with the specular but not really sure how to improve it some more.
I am using the 3point shader as i said and they have that option for additive specular and I am not 100 % sure what it means. I believe I don't need to shift the hue the opposite direction in order to get the white highlights so i just left the specular in grayscale mode. Am I on a right track here?
Also I did cut my uv's a bit more than i wanted to but only in order to get some more uv space used.
Here are the flats :
Thanks again everybody
Hope your holiday went well?
btw its Adam
Her? It?
Mr hobo thanks man
I took some more time and I prepared some nice shots with this baby. For first time I decided it is about time to make a podium for it and a better presentation. All rendered in 3point shader (which is awesome) and just a touch of PS for the background.
C&C are very welcome and much appreciated. I hope you like it