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Demolition Man

obsolete
polycounter lvl 15
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obsolete polycounter lvl 15
hello i have been working on this guy for some time now... don't know if its really done to be honest:poly122:. modeling in XSI, sculpting in ZBrush, painting in Photoshop, XNormal for baking.
Thank you.
C&C most welcomed (needed actually :))

Replies

  • KazeoHin
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    KazeoHin polycounter lvl 8
    hey, looks really good so far, the only thing I'll complain about is the lack of body-hair, his is all down to preference and design, but so many people design fat guys as completely hairless, but hair adds to the 'ew' factor. You don't need to go Austin Powers hairy, but you get the idea.
  • obsolete
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    obsolete polycounter lvl 15
    yea actually its a great idea! i'll get to it ASAP! i agree body hair is a MUST actually. for the forearms at least! THANKS!
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