I am trying to streamline my naming convention in my scenes however if I copy an object named 'Axe_01' for some reason the resulting copy always adds a zero i.e. Axe_002 rather than Axe_02.
This is frustrating and i'm spending a lot of time deleting the extra zero - is there a way to have it copy without the extra zero each time?
Replies
Select the objects in the order you want them numbered, then run: