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[3ds Max 2012] File suffix adds zero during copy

I am trying to streamline my naming convention in my scenes however if I copy an object named 'Axe_01' for some reason the resulting copy always adds a zero i.e. Axe_002 rather than Axe_02.

This is frustrating and i'm spending a lot of time deleting the extra zero - is there a way to have it copy without the extra zero each time?

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