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3dsMax RTT problem

SnakeDoctor
polycounter lvl 14
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SnakeDoctor polycounter lvl 14
Hey I am using render to texture but for some reason its always ends up darker then my diffuse. It looks correct when its actually rendering the map...

problem1-1.jpg

...but when I open it in Photoshop I get this.


problem2.jpg

I am sure its a setting I must be missing. I have global supersampler turned on, reset xforms, and placed a skylight in my scene but so far no luck. Anyone know what might be happening?

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