Hi guys,
here is Bulba the Cat, a platform game for the iPhone/iPad.
I made the graphic and the character design. My friend Keiisu made the animation/fx part and the trailer. The 3D part is made with Blender
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
Here are some screens and the link for the trailer:
[ame]
http://www.youtube.com/watch?v=O54hA4KBMIc[/ame]![screen_01.png](http://www.bulbacat.com/images/screen_01.png)
![screen_02.png](http://www.bulbacat.com/images/screen_02.png)
![screen_03.png](http://www.bulbacat.com/images/screen_03.png)
![screen_04.png](http://www.bulbacat.com/images/screen_04.png)
![screen_05.png](http://www.bulbacat.com/images/screen_05.png)
The game will be available before the end of the month on the AppStore !
Hope you will like the low poly touch.
Replies
But yeah, really nice visuals and I love cats.
http://itunes.apple.com/app/bulba-the-cat/id404137454
Congratulations on finishing this and making it available for purchase !
Since this is the gameart forum, I'd love some breakdown information of textures, geometry, specifications. Always great to have inspiration and reference infos on this kind of stuff and I found it hard to get firsthand info on these things
- Easier to see which levels you have cleared
- All levels must be cleared before playing last level
- Optimisation
- Minor bug fixes
I will try to show you some "breakdown informations".
C&C are welcome of course!