Anyone know of any great tutorial out there for creating tree leaves? I use modo and i was thinking i could create several poly planes of my leaves and use the Tack tool to place loads of leaves on my tree quickly, but i thought, someone out there must have created a good tutorial on doing something like this already?
Or just tutorials on plants in general would be helpful if anyone knows of anything good. would really appreciate any info. thanks in advance
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But you can give Tree[d] a go. It's free and its pretty easy to use and good for knocking up fast tree models. You can create your own textures for it and you have full control of the polycount and detail, etc. I used it in an architectural flyby. Came in very handy.
http://www.frecle.net/index.php?show=treed.about
If you watched that video, imagine that tree as your branch which you then render onto a simple plane as part of your in-game tree geometry.
Basically a replacement of Maya's Paint FX from this tutorial.
Here are a few more links about replicators and foliage with Modo though they are a bit more oriented to still renders rather than real time.
http://forums.luxology.com/discussion/topic.aspx?id=37665 lower down in this thread Midas shows how to use the Mesh Paint Instance tool which is another alternative.
http://forums.luxology.com/discussion/topic.aspx?id=38368
http://forums.luxology.com/discussion/topic.aspx?id=48391