Here is the current HP for a vehicle I'm working on for a indie game that's trying to get some steam. Any and all feedback is welcome and appreciated. I currently am working on creating the LP. More posts are to come in the next few days.
On a side note Ive moved to this new user name, i used to be "Ro-sham-bo" on this forum. I felt like using my real name was more professional and was the reason for the move. Thanks!
![gladiator_hp_final1_by_bit_winchester-d2xjak7.jpg](http://fc02.deviantart.net/fs70/f/2010/241/5/6/gladiator_hp_final1_by_bit_winchester-d2xjak7.jpg)
![gladiator_side_view_by_bit_winchester-d2xotee.jpg](http://fc02.deviantart.net/fs70/f/2010/243/a/4/gladiator_side_view_by_bit_winchester-d2xotee.jpg)
![gladiator_behind_view_by_bit_winchester-d2xotgp.jpg](http://fc05.deviantart.net/fs71/f/2010/243/b/1/gladiator_behind_view_by_bit_winchester-d2xotgp.jpg)
Replies
All I can say is a vehicle like this would see a good deal of wear and tear, depending on how new you wanted it to be, I would add in more dings, scrapes, and just general muddy it up, it looks too clean and perfect to be military.
And maybe it's just the camera angles but I can see where the back turret can aim up and down but does it swivel left and right any? I can't see any hinges to give it 360 degree rotation, only an up and down axis rotation.
though i couldn't find it on there sight, i saw a smaller, more humvee like one on a trailer bed while traveling though Kentucky a few weeks ago.
zenarion- As for a shield for the gunner I was working from a concept I was giving, it was very limited in the details so I might go back and add some panels to the side of the gun and see if it helps some. Thanks for the idea.
Here is a small update on the low poly for this model, diffuse is Wip. This model currently has no spec map or high detail pass normals so just to let ya guys know I'm not claiming this done by any standard. Any feedback or ideas on the diffuse though would be great, thanks!
Looks good keep it up man.