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Creating poly's in 3dsmax.

polycounter lvl 17
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Asyme polycounter lvl 17
Utterly minor thing - but one of the few things I've found a bit clanky in max is the poly creation. Has anyone ever written a script or plugin to match, say, the one in XSI? E.g. just drag from edge to edge rather than on a vertex by vertex basis?

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