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MR AO Bake errors

Rang3r1
polycounter lvl 16
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Rang3r1 polycounter lvl 16
Hey guys, I am getting some weird errors when I bake an AO map in 3ds max using Mental Ray. I followed this tutorial exactly, using method #2. The weird thing is that I tried it out on a less complex model to see how it worked, and it works fine. What am I doing wrong? I dont get any errors on my normal map, but for some reason the AO is really screwed up. It is an unexploded bake.

http://www.laurenscorijn.com/articles/ambient-occlusion-baking

lowAmbientOcclusion_MR_copy.jpg

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